CS4240

INTERACTION DESIGN FOR VIRTUAL AND AUGMENTED REALITY

40 students in 9 teams

This module aims to expose students to the human-centered principles of designing and building virtual reality (VR) and augmented reality (AR) applications. Students will learn about the fundamentals of VR and AR, human perceptions of reality, and the design patterns and guidelines for user interactions within VR/AR applications.Students will gain hands on experience building VR/AR applications applying these interaction principles.

Project List

CS4240-01

Kübs

A VR Block-based Programming Environment (BBPE) to develop programmatic thinking for young children above the age of 6. Through a number of puzzles and challenges, children use programming blocks to control the game character, and guide it to the end goal.


CS4240-02

Giraffe

Enjoy the world of graffiti in a virtual environment and let your imagination and creativity flow.


CS4240-03

TraveLens

Have you ever planned to visit a tourist attraction during a trip, only to realize that the attraction is not that attractive in real life and not worth a visit? TravelLens is a VR-based application that helps you to preview your travel destinations and plan your trips with accurate, up-to-date information.


CS4240-04

peЯspectiVe - Redesign Your Home

Redesign your home with peЯspectiVe, a virtual reality program that allows you to renovate, refurbish and live in your new and improved home.


CS4240-05

#5

‘Dunkirk’ AR

This project is an AR experience to reconstruct the Dunkirk Evacuation in World War II, providing interactive ways for users to be involved in the historical moment. Users will conduct the rescue by making decisions on the arrangement of soldiers and civilian ships under the pressure of random bombing from the air.


CS4240-06

Parallel Paths - A Virtual Reality Experience into the Lives of Others

The migrant community in Singapore often face obstacles and problems throughout their time in Singapore that most Singaporeans are unaware of. These problems range from being unable to work because of an work-related injury to paying a agent a expensive fee just to come to Singapore to work. Our group hopes to use virtual reality (VR) to create authentic experiences for people to empathize with the problems the migrant community faces in Singapore from the perspective of a migrant construction worker.


CS4240-07

navegAR

An Augmented Reality (AR) app that lets you navigate indoors. Choose any room in SoC and the app will guide you there!


CS4240-08

Virtually Immersive Percussion

A fun and educational VR application to teach you the basics of percussion! Yay!


CS4240-09

teachAR

An iOS AR application that allows students to visualise 3D vector problems in real-time.



Comments

Very good
The Virtually immersive percussion was extremely immersive. Amazing production by the team within such a short timeline. All the Best!