Game Development Project
The objective of this project-based module is to provide an opportunity for the students to work in a group to design and develop a game following the main stages of game development process. The module will focus on the design of core dynamic, game mechanics, strategy, progression, balancing, game levels, interface and technical features including 3D graphics, virtual reality, augmented reality, animation, AI, physics, and networking. In addition, software engineering principles will be practised in developing the game software. [Thanks to Facebook/Oculus team for sponsoring course resources.] https://www.facebook.com/vrprojects/
22 students in 5 teams
Ra-Beat is a rhythmic VR game where you control your familiar (Ra) through drum beats and defeat monsters. In this magical world, everything is controlled by the God of Metronome. Being a mythical rabbit, Ra only understands your command through drum beats and only when they follow the beats. You are now thrown into the mission to defeat monsters and there is just one rule to survive in this world: Follow the beats, not the rhythm!